From the category archives:

Game Programming

Game Programming All in One

by admin on August 19, 2011

Game Programming All in One

Game Programming All in One, 3rd Edition provides a fun learning experience on how to program 2D-based games with C using the cross-platform, open-source Allegro game library. Artwork will be provided by real-world animators. Several high-quality sample games will be featured and developed. A focused and to-the-point book, it concentrates on the important tasks–building gameplay, not a graphics demo. It speaks to the aspiring game programmer who is looking to break into the game industry. By co

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C++ For Game Programmers (Game Development Series)

C++ for Game Programmers, second edition is a completely updated and expanded edition of this best-selling reference. As with the first edition, the book is not intended to replace foundational C++ books and reference material: instead, it supplements them by putting everything into perspective from a game-development point of view. The book points out the most effective C++ practices and steers you away from the potentially dangerous ones. It describes common C++ techniques to solve specific p

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Programming Game AI by Example

by admin on August 11, 2011

Programming Game AI by Example

  • ISBN13: 9781556220784
  • Condition: New
  • Notes: BRAND NEW FROM PUBLISHER! BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed

Programming Game AI by Example provides a comprehensive and practical introduction to the bread and butter AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimizat

List Price: $ 49.95

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Beginning Game Programming

August 7, 2011

Beginning Game Programming ISBN13: 9781435454279 Condition: New Notes: BRAND NEW FROM PUBLISHER! BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed “Beginning Game Programming, Third Edition” shows budding game developers how to take their game ideas from concept to reality. Requiring [...]

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Game Engine Architecture

August 3, 2011

Game Engine Architecture A 2009 Game Developer Magazine Front Line Award Finalist, this book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. [...]

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The Ultimate Guide to Video Game Writing and Design Reviews

July 30, 2011

The Ultimate Guide to Video Game Writing and Design • Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the [...]

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Game Coding Complete, Third Edition

July 26, 2011

Game Coding Complete, Third Edition Welcome to “Game Coding Complete, Third Edition,” the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by a veteran game programmer, the book examines the entire game development process and all the unique challenges associated with creating a game. An excellent introduction to game architecture, you’ll [...]

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Technology camp builds app-titude

July 18, 2011

Technology camp builds app-titude In this summer camp, rock climbing isn’t half as cool as creating a video game about rock climbing. Read more on The News & Observer Potential list of suitors for AMC Networks should go beyond usual suspects AMC is the crown jewel of the bunch. Once home to old movies, it [...]

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Beginning C++ Through Game Programming

July 18, 2011

Beginning C++ Through Game Programming BEGINNING C++ THROUGH GAME PROGRAMMING, THIRD EDITION approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions. Readers will complete [...]

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