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	<title>EmergentGameTech.com</title>
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	<link>http://emergentgametech.com</link>
	<description>Wii Xbox PlayStation WoW</description>
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		<title>Sony&#8217;s PS3 Motion Controller Gets Demoed and Named</title>
		<link>http://emergentgametech.com/uncategorized/sonys-ps3-motion-controller-gets-demoed-and-named/</link>
		<comments>http://emergentgametech.com/uncategorized/sonys-ps3-motion-controller-gets-demoed-and-named/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 17:55:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[gamenews]]></category>

		<guid isPermaLink="false">http://emergentgametech.com/uncategorized/sonys-ps3-motion-controller-gets-demoed-and-named/</guid>
		<description><![CDATA[News about video games you can leave a comment.itwbennett writes &#8220;In a 45-minute press conference at the Game Developers Conference in San Francisco, Sony announced its motion controller, officially named the Playstation Move. The Move, consists of the Eye Toy (a camera pointed at the player) and a wand-like controller with a lighted ball at [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://emergentgametech.com/go/video-games-news/">News about video games</a> you can leave a comment.<br />itwbennett writes &#8220;In a 45-minute press conference at the Game Developers Conference in San Francisco, Sony announced its motion controller, officially named the Playstation Move. The Move, consists of the Eye Toy (a camera pointed at the player) and a wand-like controller with a lighted ball at the end and a range of buttons on the shaft, writes blogger Peter Smith. &#8216;Alternatively games can use two of the wands, or one wand and one &#8220;sub-controller&#8221; that has an analog stick (the camera is always required),&#8217; says Smith. &#8216;If this is sounding very much like the Wii&#8217;s Remote and Nunchuk well, you aren&#8217;t far off (though at least there&#8217;s no cable between the two parts to smack you in the face when things get heated).&#8217; Here are Smith&#8217;s thoughts on the demo: &#8216;All in all, the demos seemed OK, but I, at least, wasn&#8217;t really blown away by any of them. That said, it&#8217;s always hard to tell how well these systems work without actually trying them for yourself. You need to feel the connection (or lack thereof) between what your hands are doing and what&#8217;s going on on-screen in order to be sure. For example, in the boxing demo the player did a quick spin move that led to a roundhouse punch. It&#8217;s hard to say if his motion triggered a pre-set action (a &#8216;combo&#8217;) or if the system was able to track the controller that accurately, and was able to &#8216;connect the dots&#8217; from when his body briefly occluded the wand to when it reappeared.&#8217;&#8221;
<p><a href="http://games.slashdot.org/story/10/03/11/159239/Sonys-PS3-Motion-Controller-Gets-Demoed-and-Named?from=rss"><img src="http://games.slashdot.org/slashdot-it.pl?from=rss&amp;op=image&amp;style=h0&amp;sid=10/03/11/159239"></a><a href="http://www.facebook.com/sharer.php?u=http%3A%2F%2Fgames.slashdot.org%2Fstory%2F10%2F03%2F11%2F159239%2FSonys-PS3-Motion-Controller-Gets-Demoed-and-Named" target="_blank" title="Share on Facebook"><img src="http://a.fsdn.com/sd/facebook_icon_large.png"></a><br />
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<p><a href="http://games.slashdot.org/story/10/03/11/159239/Sonys-PS3-Motion-Controller-Gets-Demoed-and-Named?from=rss">Read more of this story</a> at Slashdot.</p>
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<p><img src="http://feeds.feedburner.com/~r/Slashdot/slashdotGames/~4/wICjzNMFOE4" height="1"><br />By <a href="http://rss.slashdot.org">CmdrTaco</a></p>
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		<item>
		<title>Accidental Wii Suicide</title>
		<link>http://emergentgametech.com/uncategorized/accidental-wii-suicide-2/</link>
		<comments>http://emergentgametech.com/uncategorized/accidental-wii-suicide-2/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 17:55:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[gamenews]]></category>

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		<description><![CDATA[News about video games you can leave a comment.Paul Taylor noted a story that I would have thought to be an april fools day joke a few weeks from now, which makes it only seem more tragic. A 3 year shot himself with a gun after mistaking it for a Wii controller.

 
Read more of [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://emergentgametech.com/go/video-games-news/">News about video games</a> you can leave a comment.<br />Paul Taylor noted a story that I would have thought to be an april fools day joke a few weeks from now, which makes it only seem more tragic. A 3 year shot himself with a gun after mistaking it for a Wii controller.
<p><a href="http://games.slashdot.org/story/10/03/11/142257/Accidental-Wii-Suicide?from=rss"><img src="http://games.slashdot.org/slashdot-it.pl?from=rss&amp;op=image&amp;style=h0&amp;sid=10/03/11/142257"></a><a href="http://www.facebook.com/sharer.php?u=http%3A%2F%2Fgames.slashdot.org%2Fstory%2F10%2F03%2F11%2F142257%2FAccidental-Wii-Suicide" target="_blank" title="Share on Facebook"><img src="http://a.fsdn.com/sd/facebook_icon_large.png"></a><br />
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<p><a href="http://games.slashdot.org/story/10/03/11/142257/Accidental-Wii-Suicide?from=rss">Read more of this story</a> at Slashdot.</p>
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<p><img src="http://feeds.feedburner.com/~r/Slashdot/slashdotGames/~4/HjzlZenvCQs" height="1"><br />By <a href="http://rss.slashdot.org">CmdrTaco</a></p>
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		</item>
		<item>
		<title>Accidental Wii Suicide</title>
		<link>http://emergentgametech.com/uncategorized/accidental-wii-suicide/</link>
		<comments>http://emergentgametech.com/uncategorized/accidental-wii-suicide/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 17:55:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[gamenews]]></category>

		<guid isPermaLink="false">http://emergentgametech.com/uncategorized/accidental-wii-suicide/</guid>
		<description><![CDATA[News about video games you can leave a comment.Paul Taylor noted a story that I would have thought to be an april fools day joke a few weeks from now, which makes it only seem more tragic. A 3 year shot himself with a gun after mistaking it for a Wii controller.

 
Read more of [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://emergentgametech.com/go/video-games-news/">News about video games</a> you can leave a comment.<br />Paul Taylor noted a story that I would have thought to be an april fools day joke a few weeks from now, which makes it only seem more tragic. A 3 year shot himself with a gun after mistaking it for a Wii controller.
<p><a href="http://games.slashdot.org/story/10/03/11/142257/Accidental-Wii-Suicide?from=rss"><img src="http://games.slashdot.org/slashdot-it.pl?from=rss&amp;op=image&amp;style=h0&amp;sid=10/03/11/142257"></a><a href="http://www.facebook.com/sharer.php?u=http%3A%2F%2Fgames.slashdot.org%2Fstory%2F10%2F03%2F11%2F142257%2FAccidental-Wii-Suicide" target="_blank" title="Share on Facebook"><img src="http://a.fsdn.com/sd/facebook_icon_large.png"></a><br />
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<p><a href="http://games.slashdot.org/story/10/03/11/142257/Accidental-Wii-Suicide?from=rss">Read more of this story</a> at Slashdot.</p>
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<p><img src="http://feeds.feedburner.com/~r/Slashdot/slashdotGames/~4/HjzlZenvCQs" height="1"><br />By <a href="http://rss.slashdot.org">CmdrTaco</a></p>
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		<item>
		<title>An Early Look At Civilization V</title>
		<link>http://emergentgametech.com/uncategorized/an-early-look-at-civilization-v-2/</link>
		<comments>http://emergentgametech.com/uncategorized/an-early-look-at-civilization-v-2/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 17:55:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[gamenews]]></category>

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		<description><![CDATA[News about video games you can leave a comment.c0mpliant writes &#8220;IGN and Gamespot have each released a preview of the recently announced and eagerly awaited Civilization V. Apart from the obvious new hexagon shape of tiles and improved graphics, the articles go on to outline some of the major changes in the game, such as [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://emergentgametech.com/go/video-games-news/">News about video games</a> you can leave a comment.<br />c0mpliant writes &#8220;IGN and Gamespot have each released a preview of the recently announced and eagerly awaited Civilization V. Apart from the obvious new hexagon shape of tiles and improved graphics, the articles go on to outline some of the major changes in the game, such as updated AI, new &#8216;flavors&#8217; to world leaders and a potentially game-changing, one unit per tile system. No more will the stack of doom come to your city&#8217;s doorsteps. Some features which will not be returning are religion and espionage. The removal of these two have sparked a frenzy of discussion on fan-related forums.&#8221;
<p><a href="http://games.slashdot.org/story/10/03/11/082226/An-Early-Look-At-emCivilization-Vem?from=rss"><img src="http://games.slashdot.org/slashdot-it.pl?from=rss&amp;op=image&amp;style=h0&amp;sid=10/03/11/082226"></a><a href="http://www.facebook.com/sharer.php?u=http%3A%2F%2Fgames.slashdot.org%2Fstory%2F10%2F03%2F11%2F082226%2FAn-Early-Look-At-Civilization-V" target="_blank" title="Share on Facebook"><img src="http://a.fsdn.com/sd/facebook_icon_large.png"></a><br />
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<p><a href="http://games.slashdot.org/story/10/03/11/082226/An-Early-Look-At-emCivilization-Vem?from=rss">Read more of this story</a> at Slashdot.</p>
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<p><img src="http://feeds.feedburner.com/~r/Slashdot/slashdotGames/~4/0TFUmuPNjrk" height="1"><br />By <a href="http://rss.slashdot.org">Soulskill</a></p>
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		<item>
		<title>An Early Look At Civilization V</title>
		<link>http://emergentgametech.com/uncategorized/an-early-look-at-civilization-v/</link>
		<comments>http://emergentgametech.com/uncategorized/an-early-look-at-civilization-v/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 17:55:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[gamenews]]></category>

		<guid isPermaLink="false">http://emergentgametech.com/uncategorized/an-early-look-at-civilization-v/</guid>
		<description><![CDATA[News about video games you can leave a comment.c0mpliant writes &#8220;IGN and Gamespot have each released a preview of the recently announced and eagerly awaited Civilization V. Apart from the obvious new hexagon shape of tiles and improved graphics, the articles go on to outline some of the major changes in the game, such as [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://emergentgametech.com/go/video-games-news/">News about video games</a> you can leave a comment.<br />c0mpliant writes &#8220;IGN and Gamespot have each released a preview of the recently announced and eagerly awaited Civilization V. Apart from the obvious new hexagon shape of tiles and improved graphics, the articles go on to outline some of the major changes in the game, such as updated AI, new &#8216;flavors&#8217; to world leaders and a potentially game-changing, one unit per tile system. No more will the stack of doom come to your city&#8217;s doorsteps. Some features which will not be returning are religion and espionage. The removal of these two have sparked a frenzy of discussion on fan-related forums.&#8221;
<p><a href="http://games.slashdot.org/story/10/03/11/082226/An-Early-Look-At-emCivilization-Vem?from=rss"><img src="http://games.slashdot.org/slashdot-it.pl?from=rss&amp;op=image&amp;style=h0&amp;sid=10/03/11/082226"></a><a href="http://www.facebook.com/sharer.php?u=http%3A%2F%2Fgames.slashdot.org%2Fstory%2F10%2F03%2F11%2F082226%2FAn-Early-Look-At-Civilization-V" target="_blank" title="Share on Facebook"><img src="http://a.fsdn.com/sd/facebook_icon_large.png"></a><br />
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<p><a href="http://games.slashdot.org/story/10/03/11/082226/An-Early-Look-At-emCivilization-Vem?from=rss">Read more of this story</a> at Slashdot.</p>
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<p><img src="http://feeds.feedburner.com/~r/Slashdot/slashdotGames/~4/0TFUmuPNjrk" height="1"><br />By <a href="http://rss.slashdot.org">Soulskill</a></p>
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		<title>Microsoft Shows Full 3D XNA Games On Windows Phone</title>
		<link>http://emergentgametech.com/uncategorized/microsoft-shows-full-3d-xna-games-on-windows-phone-2/</link>
		<comments>http://emergentgametech.com/uncategorized/microsoft-shows-full-3d-xna-games-on-windows-phone-2/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 17:55:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[gamenews]]></category>

		<guid isPermaLink="false">http://emergentgametech.com/uncategorized/microsoft-shows-full-3d-xna-games-on-windows-phone-2/</guid>
		<description><![CDATA[News about video games you can leave a comment.suraj.sun writes &#8220;Microsoft has shown off XNA games running on Windows Phone; full 3D is a go. From Engadget: &#8216;Microsoft just showed us a pair of 3D games running on its ASUS Windows Phone prototype and built with its brand new XNA Game Studio 4.0 9. The [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://emergentgametech.com/go/video-games-news/">News about video games</a> you can leave a comment.<br />suraj.sun writes &#8220;Microsoft has shown off XNA games running on Windows Phone; full 3D is a go. From Engadget: &#8216;Microsoft just showed us a pair of 3D games running on its ASUS Windows Phone prototype and built with its brand new XNA Game Studio 4.0 9. The two titles are The Harvest, a good looking touch-controlled dungeon crawler with destructible environments, being developed by Luma Arcade; and Battle Punks. Microsoft spoke to the ease of its Direct3D development platform, which was built by the same folks responsible for the first-gen Xbox. What we saw of The Harvest was built in &#8220;two or three weeks,&#8221; mostly from scratch, and folks who&#8217;ve already built games for XNA in VisualStudio shouldn&#8217;t have much trouble with a port from the sound of things: &#8220;very, very easy,&#8221; said Microsoft. Right now developers can do their testing in Windows, but there should be a Windows Phone 7 Series emulator out for devs eventually.&#8221;
<p><a href="http://games.slashdot.org/story/10/03/11/0751254/Microsoft-Shows-Full-3D-XNA-Games-On-Windows-Phone?from=rss"><img src="http://games.slashdot.org/slashdot-it.pl?from=rss&amp;op=image&amp;style=h0&amp;sid=10/03/11/0751254"></a><a href="http://www.facebook.com/sharer.php?u=http%3A%2F%2Fgames.slashdot.org%2Fstory%2F10%2F03%2F11%2F0751254%2FMicrosoft-Shows-Full-3D-XNA-Games-On-Windows-Phone" target="_blank" title="Share on Facebook"><img src="http://a.fsdn.com/sd/facebook_icon_large.png"></a><br />
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<p><a href="http://games.slashdot.org/story/10/03/11/0751254/Microsoft-Shows-Full-3D-XNA-Games-On-Windows-Phone?from=rss">Read more of this story</a> at Slashdot.</p>
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<p><img src="http://feeds.feedburner.com/~r/Slashdot/slashdotGames/~4/kRGTMFv4LOo" height="1"><br />By <a href="http://rss.slashdot.org">Soulskill</a></p>
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		<title>Microsoft Shows Full 3D XNA Games On Windows Phone</title>
		<link>http://emergentgametech.com/uncategorized/microsoft-shows-full-3d-xna-games-on-windows-phone/</link>
		<comments>http://emergentgametech.com/uncategorized/microsoft-shows-full-3d-xna-games-on-windows-phone/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 17:55:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[gamenews]]></category>

		<guid isPermaLink="false">http://emergentgametech.com/uncategorized/microsoft-shows-full-3d-xna-games-on-windows-phone/</guid>
		<description><![CDATA[News about video games you can leave a comment.suraj.sun writes &#8220;Microsoft has shown off XNA games running on Windows Phone; full 3D is a go. From Engadget: &#8216;Microsoft just showed us a pair of 3D games running on its ASUS Windows Phone prototype and built with its brand new XNA Game Studio 4.0 9. The [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://emergentgametech.com/go/video-games-news/">News about video games</a> you can leave a comment.<br />suraj.sun writes &#8220;Microsoft has shown off XNA games running on Windows Phone; full 3D is a go. From Engadget: &#8216;Microsoft just showed us a pair of 3D games running on its ASUS Windows Phone prototype and built with its brand new XNA Game Studio 4.0 9. The two titles are The Harvest, a good looking touch-controlled dungeon crawler with destructible environments, being developed by Luma Arcade; and Battle Punks. Microsoft spoke to the ease of its Direct3D development platform, which was built by the same folks responsible for the first-gen Xbox. What we saw of The Harvest was built in &#8220;two or three weeks,&#8221; mostly from scratch, and folks who&#8217;ve already built games for XNA in VisualStudio shouldn&#8217;t have much trouble with a port from the sound of things: &#8220;very, very easy,&#8221; said Microsoft. Right now developers can do their testing in Windows, but there should be a Windows Phone 7 Series emulator out for devs eventually.&#8221;
<p><a href="http://games.slashdot.org/story/10/03/11/0751254/Microsoft-Shows-Full-3D-XNA-Games-On-Windows-Phone?from=rss"><img src="http://games.slashdot.org/slashdot-it.pl?from=rss&amp;op=image&amp;style=h0&amp;sid=10/03/11/0751254"></a><a href="http://www.facebook.com/sharer.php?u=http%3A%2F%2Fgames.slashdot.org%2Fstory%2F10%2F03%2F11%2F0751254%2FMicrosoft-Shows-Full-3D-XNA-Games-On-Windows-Phone" target="_blank" title="Share on Facebook"><img src="http://a.fsdn.com/sd/facebook_icon_large.png"></a><br />
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<p><a href="http://games.slashdot.org/story/10/03/11/0751254/Microsoft-Shows-Full-3D-XNA-Games-On-Windows-Phone?from=rss">Read more of this story</a> at Slashdot.</p>
<p><a href="http://feedads.g.doubleclick.net/~at/9huUA4ZDdZheiDDB-Gs56QTjIcA/0/da"><img src="http://feedads.g.doubleclick.net/~at/9huUA4ZDdZheiDDB-Gs56QTjIcA/0/di" border="0"></img></a><br />
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<p><img src="http://feeds.feedburner.com/~r/Slashdot/slashdotGames/~4/kRGTMFv4LOo" height="1"><br />By <a href="http://rss.slashdot.org">Soulskill</a></p>
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		<title>WoW: Elitist Group Addon Review at Ten Ton Hammer</title>
		<link>http://emergentgametech.com/wow/wow-elitist-group-addon-review-at-ten-ton-hammer/</link>
		<comments>http://emergentgametech.com/wow/wow-elitist-group-addon-review-at-ten-ton-hammer/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 17:03:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[WoW]]></category>
		<category><![CDATA[worldofwarcraft]]></category>

		<guid isPermaLink="false">http://emergentgametech.com/wow/wow-elitist-group-addon-review-at-ten-ton-hammer/</guid>
		<description><![CDATA[Another recommended post on World of Warcraft

 Is Elitist Group for Elitist Jerks or is it a useful mod? Find out here!

In this day and age in World of Warcraft it&#8217;s hard not to judge someone based on their gear.
By Xerin
]]></description>
			<content:encoded><![CDATA[<p></p><p>Another recommended post on <a href="http://emergentgametech.com/go/wow/">World of Warcraft</a>
<div class="field field-type-text field-field-tagline">
 Is Elitist Group for Elitist Jerks or is it a useful mod? Find out here!</div>
<p><!--paging_filter-->
<p>In this day and age in World of Warcraft it&#8217;s hard not to judge someone based on their gear.</p>
<p>By <a href="http://tentonhammer.com">Xerin</a></p>
]]></content:encoded>
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		<title>How crowdsourcing helped Haiti&#8217;s relief efforts &#8211; Lukas Biewald on CrowdFlower&#8217;s emergency shift from microtasks to Kreyol translations</title>
		<link>http://emergentgametech.com/programming-news/how-crowdsourcing-helped-haitis-relief-efforts-lukas-biewald-on-crowdflowers-emergency-shift-from-microtasks-to-kreyol-translations/</link>
		<comments>http://emergentgametech.com/programming-news/how-crowdsourcing-helped-haitis-relief-efforts-lukas-biewald-on-crowdflowers-emergency-shift-from-microtasks-to-kreyol-translations/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 16:46:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Programming news]]></category>
		<category><![CDATA[programmingnews]]></category>

		<guid isPermaLink="false">http://emergentgametech.com/programming-news/how-crowdsourcing-helped-haitis-relief-efforts-lukas-biewald-on-crowdflowers-emergency-shift-from-microtasks-to-kreyol-translations/</guid>
		<description><![CDATA[News about video games, you can leave a comment.Tech-minded volunteers quickly pitched in with a variety of communication and data services in the days following the Haiti earthquake. One company &#8212; crowdsourcing platform CrowdFlower &#8212; repurposed its service as a text-message translation tool to aid Mission 4636. CrowdFlower founder and CEO Lukas Biewald shares his [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://emergentgametech.com/go/video-games-news/">News about video games</a>, you can leave a comment.<br />Tech-minded volunteers quickly pitched in with a variety of communication and data services in the days following the Haiti earthquake. One company &#8212; crowdsourcing platform CrowdFlower &#8212; repurposed its service as a text-message translation tool to aid Mission 4636. CrowdFlower founder and CEO Lukas Biewald shares his story in this guest post.<br />
	<img src="http://feeds.feedburner.com/~r/oreilly/news/~4/VIRVGIgKums" height="1"><br />By O&#8221;Reilly news</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Four short links: 11 March 2010 &#8211; Digital Inclusion, Bookwriting Revealed, Chip Tips, and Mobile Marketshare</title>
		<link>http://emergentgametech.com/programming-news/four-short-links-11-march-2010-digital-inclusion-bookwriting-revealed-chip-tips-and-mobile-marketshare/</link>
		<comments>http://emergentgametech.com/programming-news/four-short-links-11-march-2010-digital-inclusion-bookwriting-revealed-chip-tips-and-mobile-marketshare/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 16:46:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Programming news]]></category>
		<category><![CDATA[programmingnews]]></category>

		<guid isPermaLink="false">http://emergentgametech.com/programming-news/four-short-links-11-march-2010-digital-inclusion-bookwriting-revealed-chip-tips-and-mobile-marketshare/</guid>
		<description><![CDATA[News about video games, you can leave a comment.January 2010 US Mobile Subscriber Market Share (ComScore) &#8212; Android just overtook Palm, and is growing faster than the other smartphone platforms. And for a reality check, 28% of mobile customers used a browser on their phone. This and more in today&#8217;s Four Short Links.
	By O&#8221;Reilly news
]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://emergentgametech.com/go/video-games-news/">News about video games</a>, you can leave a comment.<br />January 2010 US Mobile Subscriber Market Share (ComScore) &#8212; Android just overtook Palm, and is growing faster than the other smartphone platforms. And for a reality check, 28% of mobile customers used a browser on their phone. This and more in today&#8217;s Four Short Links.<br />
	<img src="http://feeds.feedburner.com/~r/oreilly/news/~4/BHZApyFZve4" height="1"><br />By O&#8221;Reilly news</p>
]]></content:encoded>
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