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Edition

Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)

Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills.

Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game productio

List Price: $ 44.95

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Windows Game Programming for Dummies, Second Edition

The multimedia and computer-games industry has exploded in recent years.  Games have gotten incredibly sophisticated—and incredibly entertaining. The programs used to create them have improved also, to the point that you don’t necessarily have to be a nerd deluxe to do it yourself. Even so, game programming can be challenging—even if you’re a veteran C/C++ programmer and licensed technogeek. Challenging, sure…but also incredibly cool.Using DirectX—the latest and greatest technology

List Price: $ 29.99

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3D Math Primer for Graphics and Game Development, 2nd Edition

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and d

List Price: $ 69.95

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Microsoft XNA Game Studio Creator’s Guide, Second Edition

December 8, 2011

Microsoft XNA Game Studio Creator’s Guide, Second Edition Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game StudioDevelop complete 2D and 3D games with step-by-step hands-on instruction, advice, and tips from two industry professionals. Fully revised to cover the latest features, Microsoft XNA Game Studio Creator’s Guide, Second Edition lays [...]

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MW3 Custom XBOX 360 Limited Edition Console [HD]

December 2, 2011

What the Official MW3 Limited Edition Console Contains: * 2 Wireless Controllers (New D-Pad Style) * Copy of Modern Warfare 3 * 320GB Hard Drive * Custom Eject & Power On Noise * XBOX 360 MW3 Wireless Headset with Dock Even Detailed: Designed by Xbox, Infinity Ward, and Sledgehammer Games, this newly announced Limited Edition [...]

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Xbox 360 Gears of War 3 Limited Edition Console Bundle

November 24, 2011

Xbox 360 Gears of War 3 Limited Edition Console Bundle Two Xbox 360 Limited Edition Gears of War 3 Wireless Controllers Includes the standard edition game & custom downloadable content that includes an Infected Omen weapon skin for the 5 starting weapons Exclusive Sounds: This is the only console that will have sounds from the [...]

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Introduction to Game Development, Second Edition

October 6, 2011

Introduction to Game Development, Second Edition Welcome to Introduction to Game Development, Second Edition, the new edition of the book that combines the wisdom and expertise of more than twenty game industry professionals to give you a unique introduction to all aspects of game development, from design to programming to business and production. Organized around [...]

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Xbox 360 Limited Edition Kinect Star Wars Bundle

September 26, 2011

Xbox 360 Limited Edition Kinect Star Wars Bundle Xbox 360 Console: Bring the Star Wars characters you know and love into your living room with this custom R2-D2-themed Xbox 360 console with custom sounds. Kinect Sensor: Includes the first ever custom white sensor. Immerse yourself into the Star Wars universe with full-body gameplay. Xbox 360 [...]

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Beginning C++ Through Game Programming, Second Edition

September 4, 2011

Beginning C++ Through Game Programming, Second Edition Beginning C++ Through Game Programming, Second Edition approaches C++ from a game programming perspective unlike any other on the market. Offering a thorough and modern introduction to C++, this book is everything that an aspiring game programmer needs in order to learn the fundamentals of C++ and game [...]

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Game Coding Complete, Third Edition

July 26, 2011

Game Coding Complete, Third Edition Welcome to “Game Coding Complete, Third Edition,” the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by a veteran game programmer, the book examines the entire game development process and all the unique challenges associated with creating a game. An excellent introduction to game architecture, you’ll [...]

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Windows Game Programming for Dummies, Second Edition

July 17, 2009

Get the scoop on DirectDraw, DirectInput physics modeling, and more! The one book you need to begin building your own games Game programming is a challenge – even if you’re a veteran C/C++ programmer. This friendly guide by a legendary game developer delivers just what you need to get started on 2D games. Now revised [...]

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