Posts tagged as:

Programming

XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer’s Library)

Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360®   This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won’t get anywhere else–including thorough coverage of new Windows Phone APIs for

List Price: $ 39.99

Price:

Find More Game Programming Products

{ 3 comments }

Windows Game Programming for Dummies, Second Edition

The multimedia and computer-games industry has exploded in recent years.  Games have gotten incredibly sophisticated—and incredibly entertaining. The programs used to create them have improved also, to the point that you don’t necessarily have to be a nerd deluxe to do it yourself. Even so, game programming can be challenging—even if you’re a veteran C/C++ programmer and licensed technogeek. Challenging, sure…but also incredibly cool.Using DirectX—the latest and greatest technology

List Price: $ 29.99

Price:

{ 3 comments }

Game Programming Gems 6 (Book & CD-ROM) (Game Programming Gems (W/CD))

Welcome to the sixth volume of the Game Programming Gems series. With team sizes constantly expanding, developers are finding themselves pushed to become increasingly specialized. This makes it important to have cutting-edge, ready-to-use material in your specialization, as well as resources that you can call upon if you need to work outside your area of expertise. Volume 6 has been explicitly designed with your current challenges in mind. With the new generation of machines, players expect hig

List Price: $ 69.95

Price:

More Game Programming Products

{ 3 comments }

AI Techniques for Game Programming (Premier Press Game Development)

January 10, 2012

AI Techniques for Game Programming (Premier Press Game Development) “AI Techniques for Game Programming” takes the difficult topics of genetic algorithms and neural networks and explains them in plain English. Gone are the tortuous mathematic equations and abstract examples to be found in other books. Each chapter takes readers through the theory a step at [...]

Read the full article →

Beginning Java SE 6 Game Programming

December 20, 2011

Beginning Java SE 6 Game Programming BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is perfect for beginner level game programmers with some Java experience who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6. Written in simple language, the book teaches each new [...]

Read the full article →

Visual Basic Game Programming for Teens (For Teens (Course Technology))

December 13, 2011

Visual Basic Game Programming for Teens (For Teens (Course Technology)) VISUAL BASIC GAME PROGRAMMING FOR TEENS, THIRD EDITION teaches teens and other beginners how to create their own 2D role-playing game (RPG) using the free-to-download and easy-to-use Visual Basic 2008 Express. You will learn step-by-step how to construct each part of the game engine using [...]

Read the full article →

Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game

December 5, 2011

Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game Build the Next Great Android Game!   Learning Android Game Programming is your hands-on, start-to-finish guide to creating winning games for today’s rapidly growing Android mobile device marketplace. If you have even basic Android development experience, Rick Rogers will help you build [...]

Read the full article →

3D Game Programming All in One

November 30, 2011

3D Game Programming All in One “3D Game Programming All in One, Second Edition” is perfect for anyone interested in learning the skills and processes involved in making games. This new edition of the bestselling book shows readers how to design and create every aspect of a fully featured game. Starting with an introduction to [...]

Read the full article →

Game Programming Gems (Game Programming Gems (W/CD))

November 23, 2011

Game Programming Gems (Game Programming Gems (W/CD)) For the countless tasks involved in creating a game engine there are an equal number of possible solutions. But instead of spending hours and hours trying to develop your own answers, now you can find out how the pros do it! Game Programming Gems is a hands-on, comprehensive [...]

Read the full article →

Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL

November 11, 2011

Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL Get Started Fast with HTML5 Online Game Programming!   HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything “legacy” technologies such as Flash and Silverlight have done—and much more. In Learning [...]

Read the full article →

Game Programming: The L Line, The Express Line to Learning

October 30, 2011

Game Programming: The L Line, The Express Line to Learning Get on the fast track to creating computer games Ever want to develop your own computer game? Learn the practical concepts of object-oriented programming for game design using Python(r) in this easy-to-follow, content-filled guide. Whether you’re a student, aspiring game developer, or veteran programmer, you’ll [...]

Read the full article →

Visual C# Game Programming for Teens

October 22, 2011

Visual C# Game Programming for Teens Learn how to create your own fully functioning role-playing game (RPG) with VISUAL C# GAME PROGRAMMING FOR TEENS! A true beginner’s guide, the book covers each essential step for creating your own complete RPG using Windows Forms and GDI+, including a tiled scroller, game editors, and scripting. While some [...]

Read the full article →

Beginning DirectX 11 Game Programming Reviews

October 2, 2011

Beginning DirectX 11 Game Programming Discover the latest and most popular technology for creating next-generation 3D games: DIRECTX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to learning the basics of DirectX 11 that will help get you started on the path to 3D video game programming and development. Written specifically for the [...]

Read the full article →

Game Programming Gems 8

September 12, 2011

Game Programming Gems 8 Welcome to the eighth volume of the must-have reference series for game developers, “Game Programming Gems,” the series that helped define the standards for game programming and continues to be an essential source for new, innovative techniques. “Game Programming Gems 8″ provides the tools and inspiration that game developers need to [...]

Read the full article →

Beginning C++ Through Game Programming, Second Edition

September 4, 2011

Beginning C++ Through Game Programming, Second Edition Beginning C++ Through Game Programming, Second Edition approaches C++ from a game programming perspective unlike any other on the market. Offering a thorough and modern introduction to C++, this book is everything that an aspiring game programmer needs in order to learn the fundamentals of C++ and game [...]

Read the full article →

Killer Game Programming in Java

August 27, 2011

Killer Game Programming in Java Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle [...]

Read the full article →

Game Programming for Teens Reviews

August 23, 2011

Game Programming for Teens Do you enjoy playing video games and want to learn how to create your own? “Game Programming for Teens, Third Edition” shows you how to design and develop a complete video game from start to finish, no prior programming knowledge required. You’ll begin by learning the basics of BlitzMax, a simple [...]

Read the full article →

Game Programming All in One

August 19, 2011

Game Programming All in One Game Programming All in One, 3rd Edition provides a fun learning experience on how to program 2D-based games with C using the cross-platform, open-source Allegro game library. Artwork will be provided by real-world animators. Several high-quality sample games will be featured and developed. A focused and to-the-point book, it concentrates [...]

Read the full article →

Programming Game AI by Example

August 11, 2011

Programming Game AI by Example ISBN13: 9781556220784 Condition: New Notes: BRAND NEW FROM PUBLISHER! BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed Programming Game AI by Example provides a comprehensive and practical introduction to the bread and butter AI techniques [...]

Read the full article →

Beginning Game Programming

August 7, 2011

Beginning Game Programming ISBN13: 9781435454279 Condition: New Notes: BRAND NEW FROM PUBLISHER! BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed “Beginning Game Programming, Third Edition” shows budding game developers how to take their game ideas from concept to reality. Requiring [...]

Read the full article →
Web Analytics